AI Insights · Timothy · October 2022
Top 5 First Person Games on iOS in Colombia Q3 2022
In Q3 2022, top first-person games on iOS in Colombia, such as Call of Duty®: Mobile and Minecraft, showcased varied performance in downloads, revenue, and active users.
During Q3 2022, the performance of the top five first-person games on the iOS platform in Colombia, as tracked by Sensor Tower, revealed interesting trends across weekly downloads, revenue, and active users.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at around $22.3K in late June and maintaining a range between $11.2K and $21.9K for the rest of the quarter. Weekly downloads ranged from 4.1K to 5.4K, with a peak in early August. Active users saw a notable increase, starting at 61.8K at the end of June and reaching 75.5K by mid-September.
Minecraft by Mojang saw a steady weekly revenue, with a peak of approximately $2.7K in late August. Downloads remained consistent, hovering around 220 to 230 per week. Active users gradually increased from 23.8K at the end of June to a peak of 30.2K in mid-August, before slightly declining to 26.9K by the end of September.
Sniper 3D: Gun Shooting Games from Wildlife Studios showed varied revenue trends, with a significant peak of $2K in mid-August. Downloads were relatively stable, with a slight increase from 1.2K to 2.3K over the quarter. Active users fluctuated, starting at 12.3K at the end of June and ending at 8.5K by the end of September.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had an impressive revenue peak of $703 in early September. Downloads saw a notable spike, reaching 111 in early September, while active users remained steady around 1.1K throughout the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a slight increase in revenue towards the end of the quarter, reaching $281 in the final week of September. Downloads fluctuated significantly, peaking at 786 in early July before dropping to 33 by the end of September. Active users started at 3.7K in late June and declined to 1.9K by the end of the quarter.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.